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A punched card is a flexible write-once medium that encodes data, most commonly 80 characters. Groups or "decks" of cards form programs and collections of data. The term is often used interchangeably with punch card, the difference being that an unused card is a "punch card," but once information had been encoded by punching holes in the card ...
Initially, barcodes represented data by varying the widths, spacings and sizes of parallel lines. These barcodes, now commonly referred to as linear or one-dimensional (1D), can be scanned by special optical scanners, called barcode readers, of which there are several types.
Code Reading (ISBN 0-201-79940-5) is a 2003 software development book written by Diomidis Spinellis. The book is directed to programmers who want to improve their code reading abilities. It discusses specific techniques for reading code written by others and outlines common programming concepts.
Type-in program. A type-in program or type-in listing was computer source code printed in a home computer magazine or book. It was meant to be entered via the keyboard by the reader and then saved to cassette tape or floppy disk. The result was a usable game, utility, or application program.
Paper tape reader on the Harwell computer with a small piece of five-hole tape connected in a circle – creating a physical program loop. Punched tape or perforated paper tape is a form of data storage device that consists of a long strip of paper through which small holes are punched. It was developed from and was subsequently used alongside ...
Computer punched card reader—a computer input device used to read executable computer programs and data from punched cards under computer control. Card readers, found in early computers, could read up to 100 cards per minute, while traditional "high-speed" card readers could read about 1,000 cards per minute.