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A well-known equality featuring the equal sign. The equals sign (British English) or equal sign (American English), also known as the equality sign, is the mathematical symbol =, which is used to indicate equality in some well-defined sense.
In botanical nomenclature, the triple bar denotes homotypic synonyms (those based on the same type specimen), to distinguish them from heterotypic synonyms (those based on different type specimens), which are marked with an equals sign.
Robert Recorde ( c. 1510 – 1558) was a Welsh [1] [2] physician and mathematician. He invented the equals sign (=) and also introduced the pre-existing plus (+) and minus (−) signs to English speakers in 1557.
The following table lists many common symbols, together with their name, how they should be read out loud, and the related field of mathematics. Additionally, the subsequent columns contains an informal explanation, a short example, the Unicode location, the name for use in HTML documents, [1] and the LaTeX symbol.
The minus–plus sign, ∓, is generally used in conjunction with the ± sign, in such expressions as x ± y ∓ z, which can be interpreted as meaning x + y − z or x − y + z (but not x + y + z or x − y − z).
The symbol "=" is called an "equals sign". Two objects that are not equal are said to be distinct. For example: = means that x and y denote the same object. The identity (+) = + + means that if x is any number, then the two expressions have the same value.
≠ (not-equal sign) Denotes inequality and means "not equal". ≈ The most common symbol for denoting approximate equality. For example, ~ 1. Between two numbers, either it is used instead of ≈ to mean "approximatively equal", or it means "has the same order of magnitude as". 2.
This article contains Unicode mathematical symbols. Without proper rendering support, you may see question marks, boxes, or other symbols instead of mathematical symbols. The following table lists many specialized symbols commonly used in modern mathematics, ordered by their introduction date.
Wikipedia
# is used in the Modula-2 and Oberon programming languages designed by Niklaus Wirth and in the Component Pascal language derived from Oberon to denote the not equal symbol, as a stand-in for the mathematical unequal sign ≠, being more intuitive than <> or !=.