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  2. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox occasionally hosts real-life and virtual events. They have in the past hosted events such as BloxCon, which was a convention for ordinary players on the platform. [36] Roblox operates annual Easter egg hunts [43] and also hosts an annual event called the "Bloxy Awards", an awards ceremony that also functions as a fundraiser. The 2020 ...

  3. Xsolla - Wikipedia

    en.wikipedia.org/wiki/Xsolla

    Xsolla Site Builder allows developers to create sites in order to sell and promote pay-to-play games, free-to-play games, and in-game items. [32] Web Shop is a tool that allows mobile game developers to sell virtual items, virtual currencies and bundles using the Xsolla payment UI and store interface on their own website. [33] [34]

  4. Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Roblox_Corporation

    Former Roblox headquarters, now occupied by Guidewire Software. Roblox Corporation (/ ˈroʊblɒks / ROH-bloks) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, which was released in 2006. As of December 31, 2023, the company employs ...

  5. Non-fungible token - Wikipedia

    en.wikipedia.org/wiki/Non-fungible_token

    Non-fungible token. A non-fungible token (NFT) is a unique digital identifier that is recorded on a blockchain and is used to certify ownership and authenticity. It cannot be copied, substituted, or subdivided. [1] The ownership of an NFT is recorded in the blockchain and can be transferred by the owner, allowing NFTs to be sold and traded.

  6. Adopt Me! - Wikipedia

    en.wikipedia.org/wiki/Adopt_Me!

    Adopt Me! (stylized in all caps) is a massively multiplayer online video game developed by Uplift Games (formerly known as DreamCraft) on the gaming and game development platform Roblox. [ 2 ] The original focus of the game was a role-play wherein players pretended to be either a parent adopting a child, or a child getting adopted, but as the ...

  7. Microtransaction - Wikipedia

    en.wikipedia.org/wiki/Microtransaction

    Microtransactions (mtx) refers to a business model where users can purchase in-game virtual goods with micropayments. Microtransactions are often used in free-to-play games to provide a revenue source for the developers. While microtransactions are a staple of the mobile app market, they are also seen on PC software such as Valve 's Steam ...

  8. Second Life - Wikipedia

    en.wikipedia.org/wiki/Second_Life

    Since the settlement created no legal precedent, it left users with confusion as to what legal rights they truly had with respect to their virtual land, items, and account. Many of Bragg's legal arguments rested on the claim, advertised on Linden Lab web site, that virtual land within Second Life could be "owned" by the purchasing user, which ...

  9. Virtual goods - Wikipedia

    en.wikipedia.org/wiki/Virtual_goods

    The first virtual goods to be sold were items for use in MUDs, early, graphical online multiplayer games on the PLATO system and text-only games on other computers. This practice continued with the advent of MMORPGs. Players would sell virtual goods, such as swords, coins, potions, and avatars, to each other in the informal sector.