When.com Web Search

Search results

    47.86-1.01 (-2.07%)

    at Wed, May 29, 2024, 4:00PM EDT - U.S. markets open in 9 hours 29 minutes

    Nasdaq Real Time Price

    • Open 47.80
    • High 48.83
    • Low 47.28
    • Prev. Close 48.87
    • 52 Wk. High 69.82
    • 52 Wk. Low 31.81
    • P/E 16.62
    • Mkt. Cap 1.93B
  1. Results From The WOW.Com Content Network
  2. Devsisters - Wikipedia

    en.wikipedia.org/wiki/Devsisters

    devsisters .com. Devsisters Corporation ( Korean: 데브시스터즈 주식회사) (logo stylized as DEVSISTERS) is a South Korean company focusing on manufacturing and developing mobile entertainment and gaming apps, founded in 2007. Currently, Devsisters is widely known as the developer of Cookie Run, using popular instant messaging platforms ...

  3. Cookie Run - Wikipedia

    en.wikipedia.org/wiki/Cookie_Run

    Cookie Run ' s Guild Run is a mode where guilds, or interactive groups of global players, can run together, facing other guilds. Raid Run is a mode where players team up, and use their Cookies' Raid Skills to defeat monsters. Following an update, it is now also possible to play Raid Run as a Solo game mode. Cookie Run: Kingdom

  4. Cookie Run: Kingdom - Wikipedia

    en.wikipedia.org/wiki/Cookie_Run:_Kingdom

    Cookie Run: Kingdom is an action role-playing gacha game by Devsisters and the sixth game in the Cookie Run series. It was announced on November 28, 2020 and released worldwide on January 19, 2021 on Android and iOS. On July 12, 2023, it was released on Google Play Games on PC . The game features new Cookies and over 200 levels.

  5. Cookie Run (video game) - Wikipedia

    en.wikipedia.org/wiki/Cookie_Run_(video_game)

    LINE: 29 January 2014. Cookie Run ( Hangul: 쿠키런; RR Kukileon) (also known as Cookie Run: Classic) is an online mobile endless running game in the Cookie Run series created by Devsisters. The game is motivated by The Gingerbread Man, a famous fairy tale. The game was released on 2 April 2013 for Kakao, [1] and 29 January 2014 for LINE.

  6. en.wikipedia.org

    en.wikipedia.org/wiki/Code-for-cookie-run-kingdom

    en.wikipedia.org

  7. Talk:Cookie Run: Kingdom - Wikipedia

    en.wikipedia.org/wiki/Talk:Cookie_Run:_Kingdom

    How Devsisters became an international company with its Cookie Run universe - An article from VentureBeat, a high-quality, reliable source. It documents the company's history and the effect Cookie Run: Kingdom had on them. Here’s how Cookie Run: Kingdom became the latest dessert sensation - An article from Polygon, a

  8. Talk:Cookie Run - Wikipedia

    en.wikipedia.org/wiki/Talk:Cookie_Run

    I propose that Cookie Run be split into a separate page called Cookie Run: Ovenbreak. All of the content in the gameplay section pertains only to Cookie Run: Ovenbreak, which is only one of the many games in the overall Cookie Run franchise. This article should be dedicated to covering the entire Cookie Run franchise, not just Ovenbreak.

  9. Kingdom (video game) - Wikipedia

    en.wikipedia.org/wiki/Kingdom_(video_game)

    Kingdom [a] is a strategy and resource management game developed by Thomas van den Berg and Marco Bancale with support from publisher Raw Fury. The title was released on 21 October 2015 for Microsoft Windows, macOS, and Linux systems. A reworked version of the game, titled Kingdom: New Lands, was released in August 2016, and a sequel, Kingdom ...

  10. Doki Doki Literature Club! - Wikipedia

    en.wikipedia.org/wiki/Doki_Doki_Literature_Club!

    Single-player. Doki Doki Literature Club! (sometimes shortened to DDLC) is a 2017 freeware visual novel developed by American independent game studio Team Salvato for Linux, macOS, and Windows. The story follows a student who reluctantly joins his high school's literature club at the insistence of his friend Sayori, and is given the option to ...

  11. Cookie Clicker - Wikipedia

    en.wikipedia.org/wiki/Cookie_Clicker

    Mode (s) Single-player. Cookie Clicker is a 2013 incremental game created by French programmer Julien "Orteil" Thiennot. The user initially clicks on a big cookie on the screen, earning a single cookie per click. They can then use their earned cookies to purchase assets such as "cursors" and other "buildings" that automatically produce cookies.