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  2. Razzle (game) - Wikipedia

    en.wikipedia.org/wiki/Razzle_(game)

    Razzle (or Razzle-Dazzle) is a scam sometimes presented as a gambling game on carnival midways and historically, in the casinos of Havana, Cuba. [1] The player throws a number of marbles onto a grid of holes, and the numbers of those holes award points which it is suggested can be converted into prizes. In reality, it is almost impossible for a ...

  3. Balderdash - Wikipedia

    en.wikipedia.org/wiki/Balderdash

    Balderdash is a board game variant of a classic parlour game known as Fictionary or the Dictionary Game. It was created by Laura Robinson and Paul Toyne of Toronto, Ontario, Canada. The game was first released in 1984 under Canada Games. It was later picked up by a U.S company, The Games Gang, and eventually became the property of Hasbro and ...

  4. Sequence (game) - Wikipedia

    en.wikipedia.org/wiki/Sequence_(game)

    Sequence board, box, chips and cards. Sequence is an abstract strategy tabletop party game. Sequence was invented by Douglas Reuter and Hamish. They originally called the game Sequence Five. He spent years developing the concept, and, in June 1981, granted Jax Ltd. an exclusive license to manufacture, distribute and sell the board game Sequence ...

  5. Pay Day (board game) - Wikipedia

    en.wikipedia.org/wiki/Pay_Day_(board_game)

    Pay Day is a board game originally made by Parker Brothers (now a subsidiary of Hasbro) in 1974. It was invented by Paul J. Gruen of West Newbury, Massachusetts, United States, one of the era's top board game designers, and his brother-in-law Charles C. Bailey. It was Gruen's most successful game, outselling Monopoly in its first production year.

  6. Patolli - Wikipedia

    en.wikipedia.org/wiki/Patolli

    Players. Patolli is a race/war game with a heavy focus on gambling. Players would meet and inspect the items each other had available to gamble. They would bet blankets, maguey plants, precious stones, gold adornments, food or, in extreme cases, their homes, family or freedom. Agreeing to play against someone was not done casually, as the ...

  7. Dazzle camouflage - Wikipedia

    en.wikipedia.org/wiki/Dazzle_camouflage

    Dazzle camouflage, also known as razzle dazzle (in the U.S.) or dazzle painting, is a family of ship camouflage that was used extensively in World War I, and to a lesser extent in World War II and afterwards. Credited to the British marine artist Norman Wilkinson, though with a rejected prior claim by the zoologist John Graham Kerr, it ...

  8. Articulate! - Wikipedia

    en.wikipedia.org/wiki/Articulate!

    Articulate! is a board game from Drumond Park, for 4 to 20+ players aged 12 and up with original concept by Andrew Bryceson. [1] Articulate! players describe words from six different categories (Object, Nature, Random, Person, Action and World) to their team as quickly as possible. The teams move round the board based on the number of words ...

  9. Pitch (card game) - Wikipedia

    en.wikipedia.org/wiki/Pitch_(card_game)

    All Fours • Pedro • Cinch • Phat. Pitch (or " High Low Jack ") is the American name of the English trick-taking game of Blind All Fours which, in turn, is derived from classic All Fours (US: Seven Up). Historically, Pitch started as "Blind All Fours", a very simple All Fours variant that is still played in England as a pub game. [1]

  10. Upwords - Wikipedia

    en.wikipedia.org/wiki/Upwords

    Upwords is a letter tile word game similar to Scrabble, with players building words using letter tiles on a gridded game board. Unlike Scrabble, in Upwords letters can be stacked on top of existing words to create new words. Scoring is determined by the number of letter tiles stacked in a new word.

  11. Connection game - Wikipedia

    en.wikipedia.org/wiki/Connection_game

    A connection game is a type of abstract strategy game in which players attempt to complete a specific type of connection with their pieces. This could involve forming a path between two or more endpoints, completing a closed loop, or connecting all of one's pieces so they are adjacent to each other. [1] Connection games typically have simple ...

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