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  2. Razzle (game) - Wikipedia

    en.wikipedia.org/wiki/Razzle_(game)

    Razzle (or Razzle-Dazzle) is a scam sometimes presented as a gambling game on carnival midways and historically, in the casinos of Havana, Cuba. [1] The player throws a number of marbles onto a grid of holes, and the numbers of those holes award points which it is suggested can be converted into prizes. In reality, it is almost impossible for a ...

  3. Sequence (game) - Wikipedia

    en.wikipedia.org/wiki/Sequence_(game)

    Sequence board, box, chips and cards. Sequence is an abstract strategy tabletop party game. Sequence was invented by Douglas Reuter and Hamish. They originally called the game Sequence Five. He spent years developing the concept, and, in June 1981, granted Jax Ltd. an exclusive license to manufacture, distribute and sell the board game Sequence ...

  4. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied to other interactions, in the form of gamification.

  5. Dazzle camouflage - Wikipedia

    en.wikipedia.org/wiki/Dazzle_camouflage

    Dazzle camouflage, also known as razzle dazzle (in the U.S.) or dazzle painting, is a family of ship camouflage that was used extensively in World War I, and to a lesser extent in World War II and afterwards. Credited to the British marine artist Norman Wilkinson, though with a rejected prior claim by the zoologist John Graham Kerr, it ...

  6. Balderdash - Wikipedia

    en.wikipedia.org/wiki/Balderdash

    Balderdash is a board game variant of a classic parlour game known as Fictionary or the Dictionary Game. It was created by Laura Robinson and Paul Toyne of Toronto, Ontario, Canada. The game was first released in 1984 under Canada Games. It was later picked up by a U.S company, The Games Gang, and eventually became the property of Hasbro and ...

  7. Glossary of board games - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_board_games

    A gameboard with no pieces, or one piece, in play. Typically for demonstration or instruction. See direction of play. A horizontal (straight left or right) or vertical (straight forward or backward) direction a piece moves on a gameboard. A piece not active on the main board, it might be in hand or in a staging area.

  8. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    v. t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  9. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    A game design document may be made of text, images, diagrams, concept art, or any applicable media to better illustrate design decisions. Some design documents may include functional prototypes or a chosen game engine for some sections of the game. Although considered a requirement by many companies, a GDD has no set industry standard form.