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Scene Editor, Particle Fx editor, Tilemap Editor, Code Editor, Debugger. Extend the engine with your own native code (C/C++, Obj-C, Java, JavaScript). ... round Earth ...
Rebecca Moore (scientist) Rebecca Moore in 2016, wearing her Rachel Carson Award medal. Rebecca Moore (born 1955) [1] is an American software engineer, director of Google Earth, and director and founder of the Google Earth Outreach and Google Earth Engine computer mapping projects. [2]
Website. www.lith.com. LithTech is a game engine developed by Monolith Productions and comparable with the Quake and Unreal engines. Monolith and a number of other video game developers have used LithTech as the basis for their first-person shooter games. Monolith initially developed the engine for Microsoft before purchasing the rights to it ...
spaceengine.org. SpaceEngine is an interactive 3D planetarium and astronomy software [2] initially developed by Russian astronomer and programmer Vladimir Romanyuk. [3] Development is now continued by Cosmographic Software, an American company founded by Romanyuk and the SpaceEngine Team in February 2022, based in Connecticut.
Earth 2160 is a real-time strategy video game, developed by Reality Pump Studios.A third entry in the Earth series, it is a direct sequel to Earth 2150.The release of the game was staggered, originally published in Russia, Germany, and Poland in June 2005, then released in the rest of Europe in September with North America receiving the latest release of the game November.
Open 3D Engine is a free and open-source 3D game engine developed by Open 3D Foundation, a subsidiary of the Linux Foundation, [3] and distributed under the Apache 2.0 open source license. [4] The initial version of the engine is an updated version of Amazon Lumberyard , [ 5 ] contributed by Amazon Games .
Proprietary (engine) / MPLv2 (game code) MPLv2: 2D: A retro "demake" of Team Fortress 2. The project was previously under GPLv3. Glest: 2004 2008 RTS: GPL-3.0-or-later: CC BY-SA 3.0: 3D: 3D real-time strategy game with two factions, AI, and same-platform networking support. Development ceased in 2008. Two forks exist, named MegaGlest and Glest ...
2007. Empire Earth is a series of real-time strategy video games developed by Stainless Steel Studios and Mad Doc Software, and published by Sierra Entertainment. The games in the series are historical RTS games that are similar to Age of Empires. [2] Rick Goodman, who designed Empire Earth and Empires: Dawn of the Modern World, was one of the ...