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  2. Ray J - Wikipedia

    en.wikipedia.org/wiki/Ray_J

    Raycon Inc. In November 2017, Ray J co-founded a direct-to-consumer electronics brand called Raycon. Raycon sells wireless audio products such as earbuds and headphones. Ray J oversees brand and strategy. Personal life. In August 2016, Ray J married Princess Love at Los Angeles' Cathedral of Saint Vibiana.

  3. 8 Gaming Earbuds To Get Your Game On While Out and About - AOL

    www.aol.com/news/8-gaming-earbuds-game-while...

    Gaming earbuds are great for really mobile gamers.

  4. Turtle Beach Corporation - Wikipedia

    en.wikipedia.org/wiki/Turtle_Beach_Corporation

    www .turtlebeach .com. The Turtle Beach Corporation (commonly referred to as Turtle Beach) is an American gaming accessory manufacturer [citation needed] based in San Diego, California. The company has roots dating back to the 1970s where it developed sound cards, MIDI synthesizers, and various audio software packages and network audio devices.

  5. List of Logitech products - Wikipedia

    en.wikipedia.org/wiki/List_of_Logitech_products

    New "Hero" sensor is a completely new sensor developed by Logitech. The sensor is optimized for precision and power efficiency. The mouse has no customizable lighting to increase battery life. 88.9 g (3.14 oz) (mouse only) 112.3 g (3.96 oz) (with 1 AA battery) 135.7 g (4.79 oz) (with 2 AA batteries) G PRO Wireless.

  6. Shoppers say these super-durable premium headphones ... - AOL

    www.aol.com/entertainment/shoppers-premium...

    These luxe and sleekly designed over-ear headphones are also recommended by Amazon's editors and feature V-MODA's award-winning sound. Shoppers say these super-durable premium headphones sound so ...

  7. Wearable technology - Wikipedia

    en.wikipedia.org/wiki/Wearable_technology

    Wearable technology is any technology that is designed to be used while worn.Common types of wearable technology include smartwatches and smartglasses.Wearable electronic devices are often close to or on the surface of the skin, where they detect, analyze, and transmit information such as vital signs, and/or ambient data and which allow in some cases immediate biofeedback to the wearer.