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  2. SpongeBob SquarePants video games - Wikipedia

    en.wikipedia.org/wiki/SpongeBob_SquarePants...

    January 31, 2023. The SpongeBob SquarePants video game series is a collection of video games and arcade games based on the Nickelodeon animated television series SpongeBob SquarePants and its film series with the same name. The television series' massive rise in popularity during the 2000s led to a myriad of video games that span different ...

  3. Spotify - Wikipedia

    en.wikipedia.org/wiki/Spotify

    7 October 2008; 15 years ago. ( 2008-10-07) Spotify ( / ˈspɒtɪfaɪ /; Swedish: [ˈspɔ̂tːɪfaj]) is a Swedish [6] audio streaming and media service provider founded on 23 April 2006 by Daniel Ek and Martin Lorentzon. [7]

  4. Impact of the COVID-19 pandemic on the video game industry

    en.wikipedia.org/wiki/Impact_of_the_COVID-19...

    Impacts. COVID-19 portal. v. t. e. The video game industry has been substantially impacted by COVID-19 pandemic restrictions in various ways, most often due to concerns over travel to and from China or elsewhere, and delays in the manufacturing processes within China.

  5. The Chevy Malibu, the brand’s last sedan, will end production

    www.aol.com/chevy-malibu-brand-last-sedan...

    The Chevrolet Malibu, the last sedan still sold by General Motors’ biggest selling brand, will end production this year, the company announced.

  6. Cyberbullying - Wikipedia

    en.wikipedia.org/wiki/Cyberbullying

    Cyberbullying ( cyberharassment or online bullying) is a form of bullying or harassment using electronic means. It has become increasingly common, especially among teenagers and adolescents, due to young people's increased use of social media. [1] Related issues include online harassment and trolling.

  7. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...