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  2. Roblox Studio - Wikipedia

    en.wikipedia.org/wiki/Roblox_Studio

    Roblox Studio is a game creation system developed by Roblox Corporation. It allows users to create and publish Roblox games, which can then be played by other users. [ 3 ] Games, officially referred to as "experiences" on the platform, [ 4 ] [ 5 ] are made with Lua u , a derivative of the programming language Lua .

  3. Adopt Me! - Wikipedia

    en.wikipedia.org/wiki/Adopt_Me!

    Prior to 2018, Adopt Me! had been solely about adopting children, in line with several previous Roblox games with the same concept. [12] Originally, the game was a collaboration between two Roblox users who go by the usernames "Bethink" and "NewFissy".

  4. QR code - Wikipedia

    en.wikipedia.org/wiki/QR_Code

    The QR code system was invented in 1994, at the Denso Wave automotive products company, in Japan. [5] [6] [7] The initial alternating-square design presented by the team of researchers, headed by Masahiro Hara, was influenced by the black counters and the white counters played on a Go board; [8] the pattern of position detection was found and determined by applying the least-used ratio (1:1:3 ...

  5. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Between 2019 and 2021 K1n9_Duk3 recreated the source code of Commander Keen 4, 5 and 6, based on the already released source code of Catacomb 3-D, Wolfenstein 3-D and Keen Dreams. When compiled with the Borland C++ v3.0 compiler, compressing the newly created executables with LZEXE 100% identical copies of the original v1.4 executables are ...

  6. Progress Quest - Wikipedia

    en.wikipedia.org/wiki/Progress_Quest

    Progress Quest is a video game developed by Eric Fredricksen as a parody of EverQuest and other massively multiplayer online role-playing games.It is loosely considered a zero-player game, in the sense that once the player has set up their artificial character, there is no user interaction at all; the game "plays" itself, with the human player as spectator.

  7. Jazwares - Wikipedia

    en.wikipedia.org/wiki/Jazwares

    Jazwares was founded in Sunrise, Florida in 1997 by Judd Zebersky, who left his practicing law career to start the company. [1] Zebersky spent six months visiting factories in China and learning the toy manufacturing process before starting Jazwares, after his wife told him to pursue his dream of "making toys."