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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system (GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games. Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game designers ...

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Type. Game creation system, massively multiplayer online game. Roblox (/ ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. Created by David Baszucki and Erik Cassel in 2004 and released in 2006, the ...

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Role-playing game creation system; use of scripting is optional ONScripter: NScripter: ... Strict limitations to game design: 32kB cartridge size, 16 colours, 4 ...

  5. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A paper prototype made as part of the design process of the video game Diamond Trust of London. Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied ...

  6. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    v. t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  7. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    e. The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...

  8. Super Mario Maker - Wikipedia

    en.wikipedia.org/wiki/Super_Mario_Maker

    Super Mario Maker [a] is a 2015 platform game and game creation system developed and published by Nintendo for the Wii U, released worldwide in September 2015.Players could create, play, and share courses online, free of charge, based on the styles of Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U.

  9. Pie in the Sky (game engine) - Wikipedia

    en.wikipedia.org/wiki/Pie_in_the_Sky_(game_engine)

    Pie in the Sky (game engine) Pie in the Sky is a 2.5D and 3D first-person shooter engine most popular in the mid-to-late 1990s by Pie in the Sky Software, also known as Power 3D and the 3D Game Creation or 3D Game Creation System engine. The engine was used in two games by the company as well as many other independent games and amateur projects ...