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  2. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational game. Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce ...

  3. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    Gamification of learning. The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [1][2] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [3]

  4. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    Video game industry. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).

  5. Rules of Go - Wikipedia

    en.wikipedia.org/wiki/Rules_of_Go

    Players: Go is a game between two players, called Black and White. Rule 2. [8] Board: Go is played on a plain grid of 19 horizontal and 19 vertical lines, called a board. Definition. ("Intersection", "Adjacent") A point on the board where a horizontal line meets a vertical line is called an intersection.

  6. Simon Says - Wikipedia

    en.wikipedia.org/wiki/Simon_Says

    Simon Says is a children's game for three or more players. One player takes the role of "Simon" and issues instructions (usually physical actions such as "jump in the air" or "stick out your tongue") to the other players, which should be followed only when succeeding the phrase "Simon says". Players are eliminated from the game by either ...

  7. Simon (game) - Wikipedia

    en.wikipedia.org/wiki/Simon_(game)

    Simon is an electronic game of short-term memory skill invented by Ralph H. Baer and Howard J. Morrison, working for toy design firm Marvin Glass and Associates, [1] with software programming by Lenny Cope. The device creates a series of tones and lights and requires a user to repeat the sequence. If the user succeeds, the series becomes ...

  8. Shut the box - Wikipedia

    en.wikipedia.org/wiki/Shut_the_box

    Shut the box is a traditional game, and there are many local and traditional variations in the rules. In addition, due to the game's growing popularity, many variations of the game have developed in recent years. Popular variants are: Golf – A player's score is the sum of the numbers remaining uncovered at the end of their turn. The player ...

  9. Heads up, seven up - Wikipedia

    en.wikipedia.org/wiki/Heads_up,_seven_up

    Heads up, seven up. Heads up, seven up (sometimes called thumbs up, seven up, or heads down, or heads down thumbs up) is a game where each selected participant with their hands raised has to guess who tapped their heads. It is played traditionally in elementary schools. [1]