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Quiz bowl (quizbowl, [ 1 ]scholars' bowl, scholastic bowl, academic bowl, academic team, academic challenge, etc.) is a family of quiz -based competitions that test players on a wide variety of academic subjects. Standardized quiz bowl formats are played by primary school, middle school, high school, and university students throughout North ...
Twenty questions. Twenty questions is a spoken parlor game which encourages deductive reasoning and creativity. It originated in the United States and was played widely in the 19th century. [1] It escalated in popularity during the late 1940s, when it became the format for a successful weekly radio quiz program. [citation needed]
General knowledge is an essential component of crystallized intelligence. It is strongly associated with general intelligence and with openness to experience. [2] Studies have found that people who are highly knowledgeable in a particular domain tend to be knowledgeable in many. [3][4] General knowledge is thought to be supported by long-term ...
Quiz. A printed quiz on health issues. A quiz is a form of game or mind sport in which players attempt to answer questions correctly on one or several topics. Quizzes can be used as a brief assessment in education and similar fields to measure growth in knowledge, abilities, and skills, or simply as a hobby.
Knowledge Bowl. Knowledge Bowl is the name for several interdisciplinary academic quiz bowl -like competitions across the United States and the world. The questions for many Knowledge Bowl competitions are supplied by the Academic Hallmarks company of Durango, Colorado. [1]
List of televised academic student quiz programs. Kennedy High School on WMAQ-TV's It's Academic in 1967. Student quiz shows have appeared on television as both local and national programs since the second half of the 20th century. The following is a list of quiz programs that have aired on local or national television, featuring teams from ...
Socratic questioning (or Socratic maieutics) [1] is an educational method named after Socrates that focuses on discovering answers by asking questions of students. According to Plato, Socrates believed that "the disciplined practice of thoughtful questioning enables the scholar/student to examine ideas and be able to determine the validity of those ideas". [2]
Trivia is information and data that are considered to be of little value. Modern usage of the term trivia dates to the 1960s, when college students introduced question-and-answer contests to their universities. A board game, Trivial Pursuit, was released in 1982 in the same vein as these contests. Since the beginning of its modern usage, trivia ...